Hey all! Been lurking Polycount for a while now and decided it was time to finally start posting. Here is a WIP of a project I'm currently working on for school and wanted to get some C&C on it from you folks. I think he's just about ready to take in to ZBrush for some fine detailing.
As practice, I did this sketch of my current D&D character a few days ago: Last night, I got to work on a digital painting, and had this much done before I quit for the night: After working on it more tonight, I've reached a point at which I'm ready to post and get feedback:
Hi, I have been working on an environment in cryengine for a couple of months now and hoping to get some feedback or critique. Thanks https://www.youtube.com/watch?v=Z_L_ydMUab8&feature=youtu.be
Yo guys, Thought I'd make a thread for what Ive been working on recently. 'The Souless' is the name for a personal project I'm working on, I'm gonna try and produce a set of characters based around a theme. Then try and get a good high quality looking scene out of em'. FINISHED: Anyways, here's the first guy:
After jerking around in Max long enough I finally have something to show. I know it´s a bit early but i really want to improve this thing. So let me know if you see anything that looks backbreaking wrong Comments and Crits are welcome! Oh and I´m aware he has no face and elbows yet
Hi guys this is a new asset I been working for quite some time in my personal time, is based on a beautiful concept art done by a friend from cghub, Young-june Choi. I hope you like. construction: thank you
I am learning how to use my new Intuos4 and at the same time trying to break away from relying on lines in my art. The drawing is still in early stages, but I am starting to get to a point where I am ready for some feedback, so please comment! I am struggling with the hair at the moment.... The character is one that I made…
Been playing this pretty additively since it came out. I know its kinda old news but I usually don't bother unless a game gets a good PC port. Im loving the new mechanics they've introduced. Makes the game feel like a MMO almost. Kinda seems like an AC Consistent world game could be like the best thing ever. What do you…
Hi all! I'm happy to share with you my first low poly character. She is inspired from a beautiful concept of Young-June Choi (here) I know it's far to be perfect and I'd really like to know what do you think about it! Done with zbrush, maya, xnormal, photoshop. Rendered in marmoset. Thank's in advance! :) Miriam Portfolio…