Hey Guys, For my master in Architecture, I choose to identify correlations on how VideoGames could be beneficial for New-Architecture and how they could affect people's behavior, especially with interactive buildings. So.. since I found myself asking a lot of dev- related questions about the making of a "Story" for a Game.…
Greetings Everyone! My name is Marcos Garcia Geymonat, I'm a Character Artists/Generalist, I've been making game characters for epic's unreal marketplace as a hobby for a few years until recently when I signed up and finished a character art mentorship at Think Tank Training Centre. Ive been lurking polycount for a few…
Hello all, I originally love to do characters but that has fierce competition. Besides I love to 3D model and will do characters for a hobby. I really want to get in the game industry and so I will revamp my portfolio for environment art. So without to much delay.. This is a room that I'm going to model out with furniture,…
Hi everyone, I'm stuck and need some expert advice. I know quite a bit about 3D modeling at the intermediate-ish level and I want to make the leap to detail/advanced modeling. Can anyone provide me some good techniques or information how I would create detailed parts like: https://www.artstation.com/artist/vektormaxx? I…
I think we can all agree that if you're fluent in a language, you should mention it on your résumé as it can only benefit you (not to mention that knowing English is paramount in this industry). But what about languages which you only have intermediate knowledge of? Or basic knowledge? Does mentioning that you have, let's…
Must be knowledgable in C/C++ and low level operations Ablilty to read assembly language that would a great plus Will be using OpenGl and DirectX. Knowledge of the Win32 API is required Our source control will be backed up using Git and managed using BitbucketSimilar to github except bitbucket allows free private…
Today I am a network engineer and have been doing it for 20+ years, I discovered the love and hobby of Art, mostly in the 3D space about 4 years ago and realized I have a passion for it. I am toying with the notion and trying to explore what it realistically would look like if I self taught myself, with some serious…
Just to expand on this: Keep in mind that interviews go both ways. They may be interviewing you, but you're also interviewing them. Most interviews in the game industry are to vet a candidate's personality and less to assess any sort of ability. They want to know that your personality would mesh well with the people you'll…
Yep all of the above. It can take years to hit an employable level and many folks just give up or keep it in the background as a hobby before that moment. There's no shortcuts, skipping the queue, fast track or anything like that.. It always has and always will come down to time, discipline and intentional focused…
You are only young once. You will work for most of your life. I'm with Shepeiro enjoy your college years. My last job was incredibly hesitant to hire people with out college degrees. I'd say get a degree in something besides strictly games. You might decide in 5 years that you hate the games industry and just really like…