Today I am a network engineer and have been doing it for 20+ years, I discovered the love and hobby of Art, mostly in the 3D space about 4 years ago and realized I have a passion for it.
I am toying with the notion and trying to explore what it realistically would look like if I self taught myself, with some serious discipline for about 12-18 months then tried to get a job in the industry. Not necessarily in the gaming space, but just doing 3D work or art of some kind.
I accept the salary difference and that is not a big deal, just trying to determine if getting a job would be extremely difficult with only 12-18 months of self taught experience and portfolio and what the likely pay range would be.
Again just exploring the notion of.
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So if your goals are realistic, you can probably make plenty of progress in that time frame.
Not much of a portfolio to date since it has just been a hobby and with limited time I mostly do tutorials and then try to apply it to some personal projects.
I have just read several posts of people stating instead of paying for art school, you can invest $1K-3K for online information and get most of what art school could potentially supply. With discipline and applying myself, develop a good solid art foundation and foundation 3D application knowledge, develop a portfolio and go from there.
Just really trying to gauge how realistic that is. I am used to the IT world, where experience is king and maybe having a cert or two and the jobs flow like honey. I get this might be different and not afraid of work or even the large delta in pay as long as I can get my foot in the door.
There is no way you are going to get super good in 18 months though and making a day job from your hobby can also be less glamorous that you might imagine. Even so you might really enjoy the extra time working on your passion. So nothing to loose.