Hey folks, First of all - I'm a crusty old seadog and I know all about normals so please don't hassle me about smoothing groups and so on. :) I think there's a bug in max 2014 where tangent basis gets messed with somewhat randomly. I can get a situation where adding edit normals modifier temporarily fixes up the TBN…
Good afthernoon,During my leaning curve I have come to the part were I need to create a color ID set for characters in 3Ds Max 2017 Folowing the video tutorial on YouTube I go to Utilities -- MAXScript -- Run Script, followed by selecting the MaxRun.ms script to run. Max then returns an error titled "MAXScript Fileln…
http://iadagraca.com/lot-fun-global-game-jam-2015/ Posted a few details about my experience on my personal site :D Here's the link to my game page! It's pretty much finished beside some awkward stuff XD http://globalgamejam.org/2015/games/amazonia And here's the title image I only had 30 minutes to make after the first one…
In Maya 2017 work perfect. In Maya 2016 error: # Error: TypeError: file C:\Program Files\Autodesk\Maya2016\Python\lib\site-packages\pymel\internal\pmcmds.py line 133: Invalid flag 'oo' # Thx for the script. Im use 2016.
Hello, super newb question. I'am a CG artist in training and I'am still linked with 3ds max for my model blockouts. How do I fix these shading issues in Maya 2018? What is the best possible and simplest way to go about fixing these ugly shaded surfaces? How can I prevent this from happening? Currently working on moving my…
Hello people, in the spirit of upcoming New Year I came to an idea of creating a thread where all of us could post our last 2014 sculpt. I made it this early because I wont be able to sculpt anything until 7th of January. This is my todays sculpt. Its based on concept from this site:…
Trying to figure out how do do a (alpha clip fade? depth alpha blend, depth buffer/bias?) effect for objects intersecting other objects. For example water plane or fog planes touching objects. Want a nice fade and not a clip. Anybody know how to do this specifically with maya 2016 shader fx stingray nodes. It appears…
Hi! So I'm trying to make a Wind Waker-esque water shader using ShaderFX for Max 2016, but I can't seem to get the opacity to work. I've hooked the A channel of my chosen texture to the Opacity input: http://puu.sh/iBEqT/3fd9d61524.png But the part that's supposed to be transparent is showing up as black. The help pages I…
Hi there, I seem to be having some difficulties with my normals in Maya 2016 (Latest SP). For some reason, simple operations such as rotating or resizing pieces of my model's geometry will result in the faces turning black. I can fix this with Set to Face, but obviously this is not an acceptable solution as the problem…
LOL, I was aiming to keep my criticism minimal in case someone here has tested out Maya 2010 and there were good additions to that version. Its budget friendly. I can just see whoever does software purchasing for a small business informing their employees that the company will be saving a ton of cash by switching to Toxik,…