Hello, Thank for taking a look. I created this in zbrush and it has a lot of lumps. I'm wondering if there is a better program to surface it in to create some better surface continuity? Maybe Rhino? or fusion 360? or do I need to get into alias? Or is there a better way in zbrush itself? Please help!
Hello guys. I would like to ask if anyone knows the trick to auto close holes in that scenario. I am trying to have this kind of effect on model shown below. But to do that I need to manually bridge holes one after another using Zmodeller and this is possible but time consuming. Is there any way to deal with this kind of…
Hello everyone, im still trying to figure out these issues that always haunt me in my models, getting this weird artifacts in my low poly meshes (the final character has a normal map that i get out of marmoset toolbag later) this a fish gill where i get weir change of color, i tried triangulating but it wont really help,…
Hello Dear Forum users! I would like to wish every person reading these lines to find strength and make his hobby and passion become his job. This is exactly what happened to me. This makes me happy and successful in my business. I would like to share in this post my successful projects, works and my experience. My…
Hello there I am Modelling this Asset, for a Small sized prop what size texture would be used and how many texture maps would you use. Because I'm trying to bake the high poly onto the low poly and am finding on the high res it is capturing the edges better. Link to Assets:…
Hello, Been a while but I have been working on her. Spent a lot of time in Unreal doing material work and figuring out MRQ (Missed how easy it was to render in Marmoset :sweat_smile: ) As well as texturing, designing embroidery and engraving, and endless texture tweaking! Now to continue posing!
Hello, I'm working on a project that I will be rendering in marmoset and I'm trying to achieve the same look as the one I have circled in the image. My question is, how would you go on about doing it? I was thinking of hair cards or maybe using fibermesh and exporting the geo, but idk, kinda stuck in this. If anyone can…
Hello! I'm a 3D artist who's primary areas of expertise are in stylized modeling, sculpting, and animation. My Artstation contains art that I have done for clients: https://www.artstation.com/asquaredart You can contact me through email: crippling.happy@gmail.comOr through discord: 4shes_ I look forward to working with…