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Author:
valentin_baguirov
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3D Art Showcase & Critiques
Texturing Size Help
HOWESYYY
polycounter lvl 2
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HOWESYYY
polycounter lvl 2
Sep 2023
Hello there
I am Modelling this Asset, for a Small sized prop what size texture would be used and how many texture maps would you use.
Because I'm trying to bake the high poly onto the low poly and am finding on the high res it is capturing the edges better.
Link to Assets:
https://drive.google.com/drive/folders/1XImkzff3rfjT5yJzcdsRNG1fIODKFcvK?usp=sharing
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kanga
quad damage
Sep 2023
Try posting here:
Technical Talk
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hwaminjung
polycounter lvl 3
Sep 2023
Honestly if this is for a portfolio piece just go as high as your PC can handle. Quality is king for portfolio pieces and you can always shrink the texture down if you find it unreasonable.
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