Saf, I tried to plug in the path in both sublime project file (in my case RigLibrary.sublime-project) and in Jedi settings file (sublime_jedi.sublime-settings). I ended up just plugging the path everywhere I could in these files, but it still doesn't work. What am I missing? Where specifically should I put the path?…
Hi guys, I've been working on this over the last few months and can finally release it. It's a set of video tutorials explaining how to go from a concept to a fully modelled and textured low poly model, using Photoshop, 3DS Max and Mudbox. It's completely free of charge and can be distributed as you wish (just please give…
If your processor is based on the winchester core it could have problems running all 4 slots. With athlon64's the memory controller has moved from the motherboard to the CPU for speed reasons. So now memory compatability depends more on the CPU than the motherboard. The winchester CPU's had issues running all 4 slots at…
Hey Joost My only and biggest crit would be lack and type of work. All i know is that you are some what good at baking, decent at texturing and all round not bad. Which is possibly the worst position to be in, as there are a hell of a lot people out there at exactly the same level. However, because you aren't terrible, you…
PROBLEM SOLVED! Hi, I am currently making a small environment in UDK where some small parts of the scene require translucency (Diffuse textures are wip). I haven't been using UDK too long, so I know the basics mainly. Below are pictures of my alpha map, UDK material and the problem in-game. Please note that I have: - Saved…
Hi guys, Say, I have two Arrays. A name array A value array I'd like to change the values of the nameArray, by using the values from the valueArray. Essentially this... setAttr nameArray[0] valueArray[0]; setAttr nameArray[1] valueArray[1]; Unfortunately, I only know how to access or move through one array at a time. say…
My workaround has been to open the UV editor via a shelf button that adds a custom panel next to the UV toolkit. When I want to add something I look up the MEL command for it and add an entry to the list. if (`workspaceControl -exists PixelBUV`) deleteUI PixelBUV; TextureViewWindow; global proc…
Studio: R16 Interactive Project: Tale's Edge Role: Technical Animator Type: Contract (hourly or day rate) with opportunity for full-time if deemed a good fit for both sides Location: Fully remote, global applicants accepted Rate: Competitive based on experience, engine understanding and location. Please share your…
I'm currently working on a car model and am at the stages of baking and doing the materials. However, I've run into an issue when baking the low and high poly models. The material is a bit distorted and there are some black speckles around sharp angled edges. With that in mind, I figured it was something to do with the…
I’m a designer at a prop fabrication shop here in Burbank, and I’m reaching out to this community specifically because we’re looking for a very particular kind of unicorn. We’ve posted on the usual IATSE union boards and haven't found the right fit yet. The reason I’m posting here is that we don't just need a 3D modeler;…