Working in balsa wood is pretty easy. You can cut it with a razor blade. Basicly you have 2 options here: 1. Buy a 4 - 6mm thick balsa wood board and simply cut your bow design out of it then use sandpaper to smooth its edjes (should take about 5 mins to do). The problem with this method is that you will have a curved bow…
Old arcade stand-up game. Probably circa late 1980s. The main character and the brief back story is a blatant Conan rip-off. It is a side-scroller where you play as a barbarian type with a sword. One of the power-ups was a flaming sword that you could pick-up that would shoot fireballs when you swung it. I believe that the…
Getting the same results on cs6, plus worse performance, mainly loading the material layers on ddo takes a while. Anyway at least i got a readable error about rpc service being disabled for some reason ,it was on automatic start, i guess it got disabled somehow... so i enabled it and managed to save two smart materials…
I normally would want to wait until I get a bit further to make a topic but with this being such a departure to what I normally make I wanted to get as many crits and or tips along the way. Not only that but not enough topics start from the very beginning so I'm hoping this will help some other artist who may have trouble…
So I've been using maya for about 3 months now and im pretty comfortable with it.. in some cases i prefer it to max.. but regardless, there are still some small things that i wish i could do but cant. I dont know if its a thing with maya that is just like this, or if i need to change settings.. so thats where you all come…
"UE3 have GS, now CE3 got own TS2014 10/10" -PGCamer "What lol" -modsuki "This is amaze" -Cry-Adam "Can you please do a youtube video??" -DGrimProductions "I'm throwing money at the screen but nothing's happening" -Tracer "Goat simulator had a baby with Red Dead Redemption" 13/10 - IGN "I don't think this will work on NES"…
I'm so confused, appreciate you being patient with me. if i bake in blender, can i then export that into substance without needing to bake again once in substance? I'm getting close to that feeling of giving up... things are getting way to finicky and complicated beyond my skillset :( I now have this floating vertex for…
Madman you are in my head man! I originally planned to add like a dry icey looking fog to the floor and around the cryochambers. I was thinking of doing that as the last step because I really haven't done anything like fog or steam yet in UDK. It is definately something that I do want for this scene though and had thought…