So I redesigned my portfolio to make it a lot more simplistic and straightforward. I'm constantly joining new challenges and trying to keep it updated with new work, and I wanted to get your opinions and feedback on any of the props, models or textures in the environments. So I know what to fix and what to get rid of. I…
First WIP of an smallsword, I plan to make it all the way through texturing and it will be game ready. The blockout is pretty rough, but I am planning on going all in on details. You can see some parts are very sad right now, like how the knob in the left hangs in there very lonely. Don't worry will fix that and model it…
About The Studio: 2 Old Men Studios is a passionate team that is always looking to bring in quality new talent. Despite the studios name there are far more than 2 members and none of us would class ourselves as old. We are however a studio, so we at least tick one of the boxes of our name. The goal of 2 Old Men Studios…
@Apstract Hi! I recommend giving the wiki and stickied threads a look to get an overview. Did you check out the links in FrankyPolygon's reply? Using the forums search function, you should find plenty of threads on the topic of "starting out" too. Given that you posted in a thread with props examples and write of objects,…
I would say that it's a good start so. Why do you have your reference next to your model but dont have it to the same scale? I would scale it to match, it will save you some trouble in the future. As far as weather or not you should use the armor that is in game for reference, I would say dont. The challenge is to gauge…
Just to put your position in perspective, it was illegal to aid the escape of runaway black slaves and obviously people thought that it should be illegal. Just because "it's the law" doesn't make it right and that doesn't mean it should be blindly followed. If a law is wrong, it most certainly should be challenged when…
INTRODUCING Hi Polycounters! Not so long ago I participated in a small challenge dedicated to World of Warcraft - Classic. The goal was to make props or a small environment from World of Warcraft but using PBR materials. For myself I chose the altar of kings (not quite a classic, but I really liked it). For the main…
Hi Polycount. Just chanced upon this comp and thought I'd join in. Been having difficulties finding inspiration latley and this challenge is exactly what I need. Ok. So here's my entry... This "Death Race" my character is involved in takes place in an entire Solar System, where participants have to race from planet to…
I went ahead and picked up the Jap copy, it's awesome. I loved DMC1, it took me about 9 hours to complete and was HARD!!! (On normal mode, fuck the easy mode) I thought DMC2 blew chunks. I breezed through part 2 in a little over 2 hours; the game had zero challenge and zero strategy. DMC3 returns to it's roots, Has a good…
Hi, Team SexyPapi is made up of my partner Jacqui and I, we decided to enter this daunting challenge and we both are Blender users, will use blender for modelling and as well as light sculpting, as far as any engine knowledge goes we don't really have much experience using a game engine but we both though that this would…