The thinkness works well unless your looking for a character to be anatomically correct, which alot of character models aren't or shouldn't be. This would work well in a Def Jam game, because the style of your character seems to fit in with those. [big and umm...buff] Also could fit in with an NFL street character.
Hi All, I'm looking for an experienced character artist for paid work to create a low-poly version of a character sculpted in ZBrush. Unfortunately the original artist is unavailable for the next 6 months but I need the character working in Unity fairly quickly. The low-poly character is intended for a video game prototype…
Hi all, I have an interview on Monday for a character modeling job on the DS, Can anyone offer me any advice on the do's and don'ts. I have previous experiance low poly modeling in the games industry but i am unaware of what techniques that are used and what is possible when creating characters on the DS. I really would…
Hi , I am a freelance 3D Character Artist with 5+ years of experience . My previous experience includes everything from lowpoly mobile models to creating real time AAA characters/outfits/props (HighRes/LowRes/UVs/Texturing) for games like Remnant 2 , Delta Force Hawk Ops and many more. Proficient with Zbrush, Maya ,…
Junior Character Artist Duration: Short-term Rate: DOE Location: Onsite Only - Lytham St. Annes, UK Airship Images are looking for a competent character artist to work on a range of exciting projects at their studio in Lytham St. Annes. Our ideal candidate will have a genuine interest in creating next gen characters and be…
*IN NEED OF A 3D CHARACTER MODELER* Grin Rippa' Group [Team Name] <a href="https://smg.photobucket.com/albums/v661/Alex0Xander/?action=view¤t=onlinelogosmall.png" target="_blank"><img src="https://img.photobucket.com/albums/v661/Alex0Xander/onlinelogosmall.png" border="0" alt="Copyright of Grin Rippa Group(c)"></a>…
I know that there is no need at all to model it in the game industry. But I've seen some realistic characters at turbosquid been modeled with genitals. In this case it would be much harder to skin character I suppose (female much easier). What would be the most correct way. Penis should be extracted in the separate mesh…
I'm lucky enough be in Haz's character course, so here's mah thread! I've chosen to do a version of Dizzy from Guilty Gear X. Like some of the others I'm gonna try and catalog the process and TOP-SECRET Haz advice and so on :) [course threadz: Hazardous: Miku | almighty_gir: Rogue | MrSkullFace: Samus | YBourykina: Lady…
Good evening Polycount Community, we are Digital A.I.R Ltd. studio and we create Mixed and Augmented Reality experiences and games for mobile devices. We are growing fast and our AR R&D department is looking for a seasoned game character animator to join our office in Bangkok. You are exceptional at animating the subtle…
I honestly think it's too basic and too dimly lit, if you're lighting this on a mac, or on a tablet with contrast turned way up you may not see it that way. But it almost feels like you don't have a key light on the render. Here, look at how this looks on your portfolio: It's the most dimly lit, out of place thing on your…