Hi All,
I'm looking for an experienced character artist for paid work to create a low-poly version of a character sculpted in ZBrush. Unfortunately the original artist is unavailable for the next 6 months but I need the character working in Unity fairly quickly. The low-poly character is intended for a video game prototype so I would be happy with only 1 or 2 days of work—just to get a first-draft in.
Is anybody available to work on the following tasks?
- (Hi-res) minor adjustments: lower trapezius
- (Hi-res) minor adjustments: make the legs longer
- (Low-res) create low-poly model including normals maps, etc.
- Output should be Unity engine ready
Artists should provide a link to their portfolio and details of their experience. Experienced artists, please, and no outsourcing. Please apply via: csolarski [at] gmail.com
Thanks in advance,
Chris
Replies
Best Regards
Frederik
Sorry, but I've found somebody for the job. But thanks for your interest nonetheless.
Please can an admin close this thread?
Thanks,
Chris