Hi... I created some designs for a university video game project(I choose CEV as game engine), but I was trying to make something simple to save a lot time(I need to work in other projects for differents class too like 2d animations, short films, photography, etc), and I only have 4 months left to finish them. The concept…
Hi. I want to show some things I've been working on while I learn UE4 and also expose some thoughts on the workflow I gathered in the process. Maybe this can be helpful for people thinking of doing something similar. I originally posted this on reddit, but it seems much more appropriate here due to the post format. Also…
Hi everyone! Long time no art post. The last time I had any new personal environment work was in early 2014. Since then I've been freelancing full time and I struggled for a while to get any personal work done. If I'm not doing client work, I'm not making any money and money is something I never have had much of. To keep…
I wanted to start a thread for people to share their VR hardware/interface projects in. Personally, I am into motorsports so the idea of a better racing sim experience is what initially interested me in VR. I bought a DK2 when those first went on sale, tested it out for sim racing, and found the resolution didn't allow me…
For my graduation project I wanted to work from a concept and I chose Tibet Dragon by Boulivet Alexis. I will try and update this as much as possible, but at least once every end of the week. Would love to get whatever feedback small or big. This is the reference - As this character is quite exaggerated and stylized and is…
Company Description Ubisoft is a leading producer, publisher and distributor of interactive entertainment products worldwide and has grown considerably through a strong and diversified line-up of products and partnerships. Ubisoft has development studios in 28 countries and sells video games in more than 55 countries…
That is indeed my repo. I use floating shelf all the time for my own projects. Unfortunately Maya had some incredibly breaking changes years ago and I stopped updating modular channel box. It was a long time ago so I don't recall much of the context. The repo is here though: https://github.com/Vaei/ModularChannelBox
POSITIONS HAVE BEEN FILLED. THANK YOU ALL FOR THE GREAT RESPONSE! ------- I am looking for several (3-5) experienced 3D modelers for a series of aviation focused projects. Models to be developed primarily include cockpits, engines, electrical components, and other technical items but some character work may be needed as…