Hello, I posted this in the technical talk sub-forum but I figured it would be smart to post it here as well. Hopefully yall can help. I'm following along in a beginner's fundamentals tutorial from Pluralsight, It's a great tutorial and I'm understanding the concepts as they come. However, something is going wrong in my…
My goal is to figure out optimal bone/joint placements for a humanoid model in 3D Studio Max using Cat Rig. Here is a video showing my current setup. https://www.twitch.tv/luzarius/v/55189284 - The video is 18 minutes and shows all my bone/joint placements for a humanoid female, could you guys watch and tell me if I did…
THE GAME: Ike's Axe (Temporary Title) A cute, cartoon-y platformer for the more casual player. Shorter stages but with multiple paths to follow and numerous collectibles. Challenging boss fights! Currently has almost 30 playable stages. (18 of which may be seen in the demo) A demo of the game can be found here:…
Hello. I've just set up a Linked In account a few days ago because I'm going to have to make one sometime. I've run into a few problems and have a few questions that hopefully you guys can clear up. 1. I don't have any official work experience in Game Development because I'm not 18 yet and I'm not ready to look for a job.…
hello everyone im in a bit of confusion , i want to achieve photo realism with my human character , i have sculpted my model and it looks pretty good i have also added the skin detail and im pretty high on subdivs and my model is about 18 mil poly only the head ... but the thing is i cant get that detail ( the skin detail…
Recently Paypal decided to freeze my account because I was under 18 when I created it. I actively used that account for ~8+ years -and paid my fair share in fees.- Now there's no way for me to even appeal this. Luckily my account was empty at the time but I was expecting a sizable payment and wouldn't have been able to…
Our Source mod, International Online Soccer: Source (www.iosoccer.co.uk), is currently seeking a texture artist to help create a new set of crowd textures for us. Our currently textures are fairly dated and somewhat cartoon-like. We're looking for something much more in the vein of Fifa…
http://martdon.carbonmade.com/ <- the link Hi everyone, I've been hanging around here for about 18 months now, ever since I first decided to try my hand at 3D modeling. I think I've gotten to a level now where I'm comfortable to collate my work into a portfolio and see what everyone thinks. So here it is! I've learned a…
Hello Polycount community! Am pleased to share with you our first project on the UE4 marketplace: The Medieval Weapons Collection pack. The above pack is available on the UE4 marketplace: https://www.unrealengine.com/marketplace/medieval-weapons-collection This weapon collection contains 22 AAA quality models of medieval…
Hi guys, sorry for this rushed thread, currently making a mech to enter into the CGStudentAwards "Next Gen Gaming" category, and i was wondering if anyone had any thoughts or predictions on what tri counts are going to be like in the PS4 generation, the low poly for my mech is already at over 12k and that's just two legs…