My goal is to figure out optimal bone/joint placements for a humanoid model in 3D Studio Max using Cat Rig.
Here is a video showing my current setup.
https://www.twitch.tv/luzarius/v/55189284- The video is 18 minutes and shows all my bone/joint placements for a
humanoid female, could you guys watch and tell me if I did anything
wrong?
Here are screenshots showing my bone/joint positions:
HEAD - NECK (2 bones for neck) - CLAVICLES
HEAD & NECK (2 bones for neck) - SIDE
ARM FRONT
ARM TOP
HAND SIDE
HAND TOP
THUMB FRONT
RIBCAGE & - FRONT
RIBCAGE - SIDE
SPINE 1,2,3,4 (4 spines total) - SIDE
HIP FRONT
HIP SIDE
KNEE FRONT
KNEE SIDE
ANKLE FRONT
ANKLE SIDE
TOES - SIDE
TOES - TOP
If you guys don't mind, could you review this data and tell me if I made any mistakes?
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