Hey everyone, hope youre safe in lockdown! Was wondering anyone have any good things in zbrush that would aid in making a dress? as off now the fabrics having to be very thick too not brake due to dynamesh so its looking very cartoonist, and i dont own Marvelous designer. Cinema 4ds cloth sim made some "interesting" very…
I manage to find some time and created this scene based on Milos Kovacecic's concept art. I modelled all assets and all scene according to the concept art. Unwrapped if necessary in blender. Textured in substance painter and Photoshop. I have created curtains in marvelous designer. I finished the lighting and the…
Hi! After so long I got some free time to finish this project. Sometimes is not the best practice but I had to finish it. It's been also valuable to practice different workflows. Base by Quixel Megascans. Thanks for watching :) Software used: Zbrush. Marvelous, Maya, 3ds Max, Substance Painter, Marmoset Toolbag, Photoshop…
Hello guys! This my last work I'd like to share with you! I did it to study some different techniques. I used Zbrush and Maya for modeling (scarf in Marvelous), Substance Painter for textures and Marmoset Toolbag 3 for render. I did not have time to do a breakdown yet, but I want to do it! I spread the hair cards inside…
Hi! Idea was to create a crime scene with some kind of storyline to go with it. Dawn revealed horrors of the night leaving plenty of evidence behind. So far this scene is considered done. Although ideas to go further is already set in mind. Scene was started as a learning project for UE4. It contains over 100 self-made…
"Cryptic Studios Releases Cryptic Animation Rig Cryptic Studios, Inc. announced today its proprietary Cryptic Animation Rig (Cryptic AR) is now available free for download under the GNU General Public License. Cryptic AR allows animators to familiarize themselves with the same tools used in a professional development…
is it possible to use the retopo tool in MD to retopologize the cloth and just export it directly to the engine to be used in a game with that topology and uvs that came from marvelous? I do understand that you can't weld the points when you retopoly something in MD but is that gonna cause problems? I've never tested that…
I knew my character will be a male so I took my basement and polished/changed it a little bit. Also, I knew that I will use Marvelous Designer for clothing, so what I do is: Rigging the basemesh, pose it in a "relaxed a-pose" inside of Maya, make an animation in which the basemesh is squatting to get the best/realistically…
It's Guardian's second week, there's always a drop but Guardians is currently the best second week sales of the summer. Turtles first weekend is $65 million compared to Guardians of the Galaxy's $94 million opening weekend. Unless Turtles has more staying power and less of a drop off, it's going to be the number 2 movie of…
Now i'm popular hahaha :D@PolyHertz you did an amazing job on this one ! And musashidan the explanations you've put up are simply marvelous ! Do you mind if i use your explanations as a template to document ShapeShifter ? Really in love with what i'm seeing here ! :) EDIT : For those of you curious to see this workflow in…