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Janie - Realtime Character

polycounter lvl 5
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gmagno polycounter lvl 5
Hello guys! This my last work I'd like to share with you! I did it to study some different techniques. 

I used Zbrush and Maya for modeling (scarf in Marvelous), Substance Painter for textures and Marmoset Toolbag 3 for render. 

I did not have time to do a breakdown yet, but I want to do it! I spread the hair cards inside maya by hand but for some parts I created curves and managed the cards using the new feature of Bonus Tools in maya (curve to ribbon mesh) etc. 

Hope you enjoy! 

All the best!!!



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