Hello all, need some tips and critique on this texture i've made. Maps i've used: Color, Normal, Roughness. Sculpted in Zbrush, colored in PS, roughness done in SD5. Color is done by combining several MatCaps and handpainting on top of it. UE4 Shots: Sketchfab: [SKETCHFAB]9e000e717cf2498995a58d8c0309f223[/SKETCHFAB] Thank…