In your reference, the rocks have much sharper, much more deliberate cracks and separation. I would aim for that. The ones you made seem much more like old stone walls rather than a natural rock formation. That's what it reminds me of. A good way to achieve the sharp cracked look is to start with smaller, geometrically…
Hello everyone! I have been trying for a while now to make appealing looking stone structure in a time efficient manner. I first tried to design, then sculpt, and then go through map backing and all that. But it took far too much time and energy for just a piece of rock. So I tried to make a generic and very reusable set…
Hey folks, Just wanted to show this rock wall. I'm preparing a tutorial on how it's possible to tile mesh and zbrush rocks at the same time. Not a secret or big news, but might help some. I hope you enjoy, tutorial is coming soon. And of course, c&c welcome.
Hey everyone! Feel free to let me know if you have any suggestions, critique, or questions about anything you see! Houdini Tutorial Creating Game-Ready Procedural Rocks Free Demo version: https://gum.co/rocksue4demo Full version: https://gum.co/rocksue4 #Houdini #tutorial #ue4 #Rocks #gamedev #cinematic #UnrealEngine
My idea is something along the lineage of the "Candy" themed skins in league such as LoliPoppy and Candy King Ivern. Since Taliyah is obviously all about the earth, rocks etc. I thought it would be a fun twist to have her command Rock Candy! Here are some of my designs so far for her outfit:
Hey everyone! Feel free to let me know if you have any suggestions, critique, or questions about anything you see! Houdini Tutorial Creating Game-Ready Procedural Rocks Free Demo version: https://gum.co/rocksue4demo Full version: https://gum.co/rocksue4 #Houdini #tutorial #ue4 #Rocks #gamedev #cinematic #UnrealEngine
Hey guys, I'm going to need some help here. I guess this sounds a bit stupid, but my 10 year old son has lost his heart to dinosaurs at the moment, like many of us at his age. So I thought I'll build something awesome for him, kinda like an interactive jurassic island diorama with the UDK. I've managed to scavenge most of…
i want those rocks! i need those rocks! awesomely detailed! The only thing that would make them even awesomer would be to end all of them so that they could be used not just sticking from the gound, but rotated as well. I wish i knew how to sculpt rocks like that..
Hi Lately i have been having troubles when painting rocks and tree trunks in Mudbox. I guess it has something to do with my UV mapping, even though i use roadkill UV's stretching feature, and when im done mapping my rock it shows all clear. I have done the same procedure before without all these problems, they just…
I like the general shapes, but I feel like your sculpt and your material are opposing each other. Sculpt wise, it looks organic, like leathery skin. Your material though speaks of rock. If this is going to a be a rock troll character, design would dictate that the surface needs to read as rock and not leathery. As well,…