Hello! Contract/Project based 3D Voxel Artist. Looking to do some side work to get computer parts for a new PC build. Current computer will probably only last about one more year, need to start now. Available to create on long term projects if weekly hours are limited. Payment: Computer Components! (Need Parts for new…
How can i isolate one layer in photoshop and edit it without having all the other layers around? ive tried the atl+click visible icon already. it does a good job at hiding all the other layers, but sometimes i accidentally show another layer, and bam there goes all the hidden/visible data, meaning i have over 100 hidden…
I wonder if you could add a Clearcoat layer. I did that with this glass, where I set the transparent layer to use a roughness texture for condensation, and then the Clearcoat layer restores smooth reflections on top:…
Hey guys, I seem to be having a problem with my blend layer. When I create my blend layer, the result is a distorted texture, that semi represents what I want. Here is what the distortion looks like : Here is a picture of my hypershade of all the parts that make up the layer : My two color maps (which tile box horizontaly…
I have a Unity scene for demonstrating in VR how different kinds of window shades will block different amounts of sunlight. This is eventually going to help architects choose shades for their buildings. Everything's great, except I can't get my Lens Flares to render properly. :( * I want the cross-shaped Lens Flare to only…
If I understand you correctly, this is pretty easy with script. The code below works on a viewport selection not on a Layer Explorer selection. It just clones all the object then puts them in new layers. A built in way would be to merge the max file into itself and turn off "Match Layers", but that option isn't doing…
So just wanted to give an update. I ended up doing some scripting in MEL to automatically create layers (so I have aluminium layer, a chrome layer, a rubber layer... breaking things up by material). These are not render layers, but display layers. Then I wrote up some MEL to give me a window with a few sets of buttons on…
I dont know whats happened(I didnt touch nuffin), but in one of my files all the layer styles, those effects things you put onto layers like bevel and emboss, have disabled themselves. The eyeball is open and on, yet its a light grey colour. All the layers I've got and all the layers I subsequently create show no result…
Did a quick search on PCount and didn't see this, but sorry if there's already info on this somewhere. I have a couple of subtools (one original and the other a more recent, and edited, copy) in ZBrush. Both have a very large number (well over 100) of layers for morph purposes. I've noticed that the more recent subtool is…
Hey guys. First off, I want to thank Illusions for the help on how to figure out my texture rig. Second my issue this time around: Rendering layered textures I was able to build a somewhat functional layered texture rig that I can fully control, managed to make all the connections and now I can control the way my textures…