Good evening, bros. I'm working on this for a school project. It is based on a few concepts that I've found on the interwebs to Baine Bloodhoof from the Warcraft Universe. He's a pretty cool character that has had little screen time over the years, and recent events brought him to the limelight - albeit with the same model…
Greetings! I haven't worked on a personal project in a good while, and after having spent more than a few hours playing Monster Hunter World, I thought it would be fun to make a fan art project involving a Rathalos and the player's faithful hunting buddy, the Palico. Working towards making this a little diorama piece, here…
Hi Polycount, first time making my own thread so bare with me! Recently I've been working on a game-ready sci-fi environment for University. The aim was to utilise the vertex normal editing, tiling textures + floating geometry technique, based off of the Overwatch art style. The aim of the environment is to showcase a…
This year i completed Season 2 of my fan project 'Jurassic Explorer'. Many new locations were created for the new season but many locations from Season 1 were improved and optimized such as Mainstreet. This environment is by far the most complex and detailed environment i'v made to date. It's the largest location i'v…
Starting to get somewhere with the Sewer environment. I sculpted the fan and made a stone wall tileable in Zbrush and set up world aligned textures to avoid weird seams. Also sculpted/textured some mud piles for the ground, but I think I'll edit these since they look very low poly when i actually put them in lol. I can't…
Hello all. I'm finishing Character modeling project and I'm setting up my final renders in Arnold Maya. Any feedback regarding composition, lighting, errors, or anything else you notice would be greatly appreciated. Here are the renders I have so far: https://www.artstation.com/artwork/xDRB1E
Me and Lou are making a throne room for the light and dark fae monarchs who have a spiteful union for the good of their respective houses. Lou will be doing most of the modelling and I'll be doing most of the material stuff. Here's our mood board: Rough photo mash concept: ..and our block out so far in ue4:
Hi guys, first time posting here! Over the past few weeks I've been working on an 80's Sci-Fi Fan's Office, still got a bunch of stuff to sort & redo but hopefully I'm on the right track! Any feedback would be massively helpful, I've been staring at this for far too long!
I love the combinations of styled used for the upcoming game 'Routine'. The style mixture of 80's and sci-fi really intrigues me and I'm a big fan of both styles. I was so inspired by a concept done by the games lead artist Arron Foster that I'm attempting to recreate a scene using the pbr workflow. I know its a little bit…
Anyone else picked it up on XBLA? I played it for an hour or two last night and generally am enjoying it. The "tournament" mode is a lot more fun for Fortune's Tower, while Spinnerbox (both in tourney and normal mode) feels like a "button mash and hope for the best". Keystone's kind of interesting to me, but I've yet to…