A solid study. Looks like you have a good understanding of the base forms of the head and just need to further hone your observational skills. Along with studying the skull/ecorche models, also study from real world photos of faces to help you make the connections between what you see on the skull and how they show up on a…
Team name: Kobra Studios - http://www.kobrastudios.com Project name: Messengers of God (Working Title). Brief description: MoG is a 3D tactical, 3rd person multiplayer shooter where players compete online in team based combat. Various modes of online play together with a well balanced pace to the action (Running & Gunning)…
Hi Polycount readers. I'm part of a small group of university students working on a game using UDK and we're looking for some help with our little project. The game is a horror/puzzle style game, similar in genre to games like Amnesia but relying more strongly on the plot and telling a rather dark story that has been…
It really depends what one means by "looking like real life", because what makes real look real depends on what you're looking at. Sure, a human can try to move like a videogame character, but it will look really bizarre and uncanny. But we know that's real life, and it's just someone walking weird. A videogame character…
Hi folks, I'm piddling around with UDK please may I have 10 seconds of your time... I'm trying to learn how to setup a shader that looks like... I've looked at various bits and pieces (thanks to Hourences, Neox and others) but nothing is quite right yet. Here are 3 examples (just base colour):- This one has hatching shown…
Hi Guys, I'm on with a project for myself at the moment and would like to ask a few questions if thats ok My hobby is robotic combat (robot wars/battlebots) im a engineer/machinist and can create nice mechanical machines but i would like to turn it up a notch to get on some TV shows to inspire more people into engineering,…
I am looking for an artist with experience creating animatics. The animatics can be done in either 2D or 3D, but what its important is it needs to visually convey the moment. What we are looking for is to prepare an animatic video to showcase a gameplay feature for our game (FPS Arcade Shooter). The feature has been…
I have been retopologizing for the last few days. It's getting hard to understand what is good and what is not. More specifically I made a retopo of the torso which is giving me a lot of trouble. I retopo-ed it my way then I saw CG Cookie's topology tutorial and tried to retopology it their way. I made some changes to the…
Howdy folks, I'm currently looking to hire a VFX artist to work on a fun little game I'm building for iOS. I'm looking for someone with: *Talent and drive Excellent communication skills A love of art and games *Ability to deliver the biggest bang for buck - as this game is targeted at mobile we need good-looking…
Hi , I have recently started to teach myself designer and i have ran into an issue i was hoping someone could help me with . I have made a wood material i was planning on using for a gun stock. I am happy with how to looks in designer so i brought it into a painter file to test it there but it looks pretty different in…