Hey folks, I haven't done a proper human character from beginning to end in a LONG time. Recently I decided I wanted to finish one up after doing my beholder here. I didn't want to get too caught up in the idea development process and just wanted to build on something I love so I decided to do a character from the book…
Good day, folks! I am a member of Hourai Teahouse, a doujin video game development group. We are currently in the process of a very ambitious project, a Super Smash Bros. game using characters from Touhou Project. Progress is going slowly but surely and we are in need of a bit more help. That is where you folks come in!…
Waited to post until the *morning* here on the west coast so y'alls would see it. This is a spec piece I've been working on more as a way to reinforce the skills I learned from the three month class I took this spring. I never picked up the arms and legs since I was more focused on the the actual process - I'd get to step…
Over the month of September I am running a "Materials Mentorship" program through Patreon. The main goal of the mentorship is for the artist to create one or two materials over the course of a month with tools currently used in AAA production pipelines. The materials will be created referencing real life sources, as well,…
Hello everyone! After a few long years Monothetic is finally ready to announce our first commercial project, Beacon! We're a team of 9 members who originated from the Half-Life 2 modding scene. After the release of Black Snow in 2012 we formed Monothetic, and since then have been working on multiple projects mostly part…
hey guys, here is what I got. Story: (InProgress) My beast will be atheguardian of the king's princess. This mystical creature's duty is to protect the princess from any threat. Nevertheless one day a dark force (the kings worst enemy) tricked the guardian and kidnapped the princess. After the guradian realized what…
hay Poly-count pple this first time to post here so i hope u like what i will do my target to make a stylized room from various concepts and styles to one style that i defined it here on this model work still in progress. goals: 1-finish the room in 45 day 2-post every weekend my progress 3-poly target 15K poly 4- improve…
Hello! I've been working on learning how to properly create models with the intent of going into a video game creation profession. At the moment I feel like I can't progress as fast as I once did just on my own, so now I'm finally biting the bullet to put my work out into the world, as lackluster as it may be. At the…