Contact jobs@lockwood-publishing.com Description: Environment Artist Lockwood Publishing Ltd is Mobile Games Company based in Nottingham. Lockwood has developed Avakin Life published on Android, Amazon and iOS. Avakin Life is a free to play mobile virtual world which is targeted at a 17 – 40 year old female demographic…
For my final school project I am creating a stylized environment inside the UDK. Right now I am still busy modeling and blocking out/placing the geometry. Main inspirations and references are taken from the Worgen environment from World of Warcraft and classic Disney movies. Latest: Older work in progress shots: Crits and…
I'm looking for a 3D environment artist to work with long-term. It's a photo-realistic and modern style -- a game set in an American inner-city environment. Details: https://docs.google.com/document/d/1qyyTDJLVd0QaxrT8GVzY6nXtHU5xFsFm2vmdlQd-RUk/edit?usp=sharing Pay: $30-40/hr + 30 hours a week paid semi-monthly. 1099…
Greetings! I tried looking on this forum for something similar to my question, alas I could not find anything so apologies if this one is redundant. I'm seeking help in knowing what is the best workflow in creating 3D environments for filmmaking where actors will be shot on green screen and then later composited in the 3D…
"Greetings Polycounters. We are looking for a talented environment artist to work on Squad. We are making a realistic teamwork based shooter with 100 players, large maps and vehicles. We had a successful kickstarter last year, and are currently in Early Access on Steam, with a healthy playerbase and around 350,000 copies…
hey guys can anyone direct me to some good PSP,DS environment portfolios or examples,please? I got a possible job comming up but I need to build out a portfolio, and having a hard time finding reference for low ploy environments. cheers steve
My good friend An-Tim (ThornedVenom) wrote a great critique to help my environment and I wanted to share what he said here. An-Tim: "there's something I find really odd about it, not because of the dream-like quality you are attempting to convey but because there is something disrupting about the overall harmony of the…
Hi everyone. I'm trying to improve my modelling skills at props/environment. But I always get stuck while modelling objects such as houses and building. Attached is what I'm currently working on, a pretty simple desert-style house, such as you can see in Middle East countries. The thing is, it's looking lame... So I would…
Hi everyone, been browsing these forums for awhile now. Thought I would make a post and hopefully get some tips on how to improve. I'm in my last semester of post-grad college for 3d art. I am doing environments for game's. Any good/bad comments you can make will be most appriciated. So I know what i'm doing right and…
UPDATE-April 12- UPDATE-April 11- UPDATE 3 UPDATE 2 UPDATE 1 Texturing W.I.P ORIGINAL POST Hello everyone! Another Sci-Fi environment on Polycount number #638376 I'm building my environment art portfolio and this is gonna be my starting piece, looking to get feedback from this great community and I hope I can learn and…