I am looking for a few experienced 3D modelers for a series of projects. Models to be developed primarily include furniture, environments (interior rooms, windows, walls), and other assorted items. Some character work will be needed as well, which includes modifying and posing an existing model (Maya). Provided resources…
hi guys its a courier project for Dota 2, i call it Silly Dragon. im trying to direct the animations to a more crazy movements, like its a little fool. the idea was to make a cartoony dragon with chicken legs to make reference to the original chicken. these are the fist model with some pattern tests the i started rigging,…
Hey all, I am currently in my 3rd year of University and we are to make a game in 3 months. We decided to make a zombie shooter, based in Eastern Europe. We have a team of 3: 2 Environment Artists and 1 Animator and we are looking to get some more people to join to create the best game possible. The game will be an over…
I would love to see a Full Throttle bike :) That TTC streetcar project sounds cool. Reminds me of this one mission in Infamous, where they make an armored bus and basically you have to drive it to the hospital. My Personal Projects 1. FBX - UDK tool for Maya. Using this to learn MEL. Basically a batch export tool which can…
Hi everyone. We are looking for 2D artists to make characters (animated, and in modular pieces), level tile sets, backgrounds, and some UI pieces (text bubbles, some buttons etc). You would essentially be creating additional content to our product which will be available as in app purchases. We are a small start up located…
Good Day All, I'm currently working on my senior project in UDK, and I thought I would start a thread that would follow the project for the next 2 semesters. So far the game designer has blocked out a simple level and I've started making many modular building pieces. One problem I have ran into is shadows showing up…
Hi guys, Just wanted to post a project I'm working on with a friend of mine called Project Aftershock which is multiplayer co op racing game. Still in its early stages as we have yet to include gameplay elements to it. However we posted some screenshots here at Flickr: And a roundabout video tour of the first track work in…
The Chinese Room is an award-winning game studio based in Brighton, but working remotely across the United Kingdom. We have just signed a development deal with a major publisher and are expanding our team for a next-generation console project, scheduled for release in summer 2015. We are looking for passionate, dedicated…
Team Holy Lunatic is proud to announce that development has begun on a new single player total conversion mod based on the popular Half Life 2 engine titled: Project Phi This mod will take single player first person shooters in a whole new direction, and will feature new player models, maps, weapons, and adversaries. For a…