Hey everyone, I'm currently working on a stylized-but-semi-realistic project, and I need to create a pair of tassel earrings similar to these: My main goal is to make them look visually appealing and believable, but still optimized enough for use in a near low-poly or game-ready environment. I'm using Blender and ZBrush,…
http://www.edharriss.com/tutorials/tutorials_materials_xsi.html number of tutorials are in there for uvmapping. but the tutorials that come with xsi are probably better.
After the donut tutorial and a few tutorials I actually never finished because I felt I didn't understand enough I finally started an online course and the first project was to create a viking shield. It sounded simple enough so the blocking stage was nice and I ended up with something like this for our first exercise. I…
NEW ----> FlexTonn v1.1 OSL Toon Manager is a tool for Maya designed for artists working with custom OSL shaders (like FlexToonShader or Toon_Eyes). It allows you to: * 🎯 Create and manage light locators for your shaders * 🔗 Automatically connect lights to the correct attributes * 💾 Save and reload presets * 🧬 Quickly…
What Are You Working On? _adamturnbull AlecMoody Alex8700 Antone_m Bedrock Ben716 Benkeeling Bill Lumbergh Chaouch Chillydog3D cmc444 model Cordero danipanteez DsculptStudio Eddy Shin ErikNilsson garriola83 Generic_Human jarsef joarwho katzeimsack KurtPoly LoganFeliciano lotet luis_omar model Mafubash Manhwa Marco Splash…
So after reading several tutorials on how to sculpt brick walls and turn them into modular game assets, I am still having several issues baking the normal map. I am trying to create a very simple brick wall. I have been following this tutorial:…
I'm trying to export a turntable movie of a character to a .mov file compressed with Sorenson. From what i have read this is a really common format so I dont understand why its proving so difficult So I have an uncompressed video that i want to compress using Sorenson. I bought Quicktime Pro and followed tutorials online,…
Hi. I'm not sure what you call this exactly, but I'm trying to bake the lighting shining through the window so I can use it as a texture map. Does this make sense? How do I do this. Anyone have tutorials? I've manage to bake somewhat light but it was too distorted. I know it probably had to do with the direction of the…
Hey guys, how's it going? I'd like to apologize in advance, I have a ton of questions and have been having a hard time finding the answers on my own. I've been 3d modeling for a while, but have decided to try more complicated models to up my modeling skills. I've done a few high poly models before in 3ds max and maya, but…