Hello, good afternoon, I'm about to graduate in architecture, but I'm going to pursue a 3D Artist career and I'm having some doubts related to this career.I am researching a lot but it still seems very abstract to me how a studio works and what are the possibilities of work that I have, for now I am focusing on Archviz for…
As you can clearly see form the image, this is still a work in progress. I wanted to ask you for critiques on certain points before continuing further. I do have a list of questions, but absolutely don't feel restricted by them. If you want to adress other topics feel free to do so : ) 1: Do the proportions feel correct? I…
I do not really know where to start with rigging. I want to rig a high poly character for posing (not animation) purposes. I tried ZBrush Transpose master and a ZSphere rig but it just won't work well. I also do not really want to learn very advanced rigging for animation. I just want to be able to pose a Highpoly…
I'm trying to speed up my character art workflow and find where I'm wasting the most time. I'm recording making several characters and hoping that I might get some opinions on how I can speed things up. This first one I'm posting here took about 13 hours of work from start to getting it into Unity. I'm using Zbrush,…
Pardon the mostly copy / paste but I think it pretty much applies to your situation perfectly- If you are applying to AA-AAA studios, your work needs to be at a higher standard. I recommend hopping on to Artstation and start searching for recently hired junior artists. Examine their portfolio's to see what the bar is and…
yeah its a palm tree trunk.. the ref isnt exactly what im going for, but it gives an idea. I ended up sculpting one of the little nubs, grabbed a custom alpha from that, then applied the alpha evenly across the surface using the radial symmetry tool.. currently im looking at my sculpt and realizing it looks utterly shit..…
All I need is a simple rig of a model for a game. heres some pics---v http://i33.tinypic.com/6ep3r6.jpg http://i38.tinypic.com/120gwg8.jpg http://i33.tinypic.com/2rqzjnt.jpg http://i33.tinypic.com/vzaohw.jpg http://i37.tinypic.com/wjt068.jpg [FONT="] You may think that just because of the pose its already…
I'm trying out modo atm, and have some questions maybe someone here can answer: 1. When I have a selection with a gizmo (move/rotate/transform) enabled I'm unable to deselect by just clicking outside the gizmo/selection. Instead I have to either toggle back off the gizmo, or switch selection type. Is their any way to…
Kia ora I'm trying to import and use some of the assets I brought via Bridge the UE4 version is 4.17 forced by other plugins and I now get a lovely wee pic at startup [img]http://i.imgur.com/jdyqD33.png[/img] Having disabled the script is there any examples of materials I can use to texture the ground cover type assets…
Kind of ironic to go from medical 3d modeling to making weapons lol One thing I will say is I would consider having your medical portfolio not show up on your home page, recruiters will mainly want to see relevent art pieces to the job your applying for, the other stuff is cool too but probably not necessary to see when…