Hello everyone, My name is Taylor Wood, Creative Director of Halogen Studios, and I'm looking for people who would be interested in creating a Metroidvainia game inspired by Ori and the Blind Forest, using a story I've been developing and fleshing out for years. This story will have to be spread out over a few games, so…
*LATEST* _____________________________________________________________________I'm excited to get started on a new character. I've had this one in my inspiration hopper for a while and I'm finally going to execute. The concept is by Johannes Helgeson. I believe this character was created for a game called "Heroes of Order…
Hello guests, The name is Jacob Maas, aka "Endcar". I have little experience in the world of 3D and even more so when it comes to photoshop but, I felt the world of business was not nearly as fun or educationally satisfying for my future self. I hope by posting my progress on "Polycount" that I might grow to be better and…
So I started my second skin for the contest. I just needed a break from the Bizon - N.O.R.T. skin :) I just uploaded the Skin to STEAMWORKSHOP <-- click here My newest skin isn't exactly inspired by a 70s or 80s scfi something but it would definitley fit in there, so I just collected a few pics that transport the message.…
Hi all, Project quick brief: I started this personal project a while ago when a lot of new games were announced earlier this year and felt very inspire to design my own character. I started by gathering as many references as I could to have a nice idea of what this character will look like. For this piece, I want to make a…
Hello fellow artists, I would like to present to you my latest model and concept "The Egyptian Warrior King" as it is a very special project for me. The main idea behind this model was to create an imaginary character of the young king "Tutankhamon" as an adult warrior king, as he died young, while portraying his…
For a while now I have been working on a saloon interior that is inspired by the Red Dead series. I am going for a bit of a high end saloon and I still have loads of work left to do. With this project, I really wanted to dive into the PBR workflow and UE4. Probably around 60 % of the textures in here have place holder…
Latest Slightly nerves about posting this but I am really eager to get more feedback on it. For a bit of background this is a project I started developing when I was taking the Futurepoly Online 3D class and now its over continuing to develop it into a flagship portfolio piece. A lot of its inspired by/based on concept art…
Hey all! So I haven't really figured out a name for this set and I'm not sure if I'll actually do a full set (Weapon and Helmet). At this point I'd like to at least try and produce a Primary and Secondary weapon set. I've collected a good chunk of reference / inspiration and will put that into a inspiration board soon…