with your teaching background i think you'd have potential to be a great senior or lead artist, being able to communicate to artists as a mentor is a useful skill to have within these roles but should not be leading without at least an aptitude for business, management, or studio production. due to circumstance, being…
Hey Folks, A little offtopic thing that bothers me, a couple time.. I Dont know why, but i cant stop analyzing - everything.. Walking arround the street, woundering how many Tris the buildings would have.. looking at the Propositions/Colors/"Decals".. Sometimes i catch myself calling some walls - "nice texture" Living in…
I started this project as a personal one at first, then slowly turned into a project i could fit into my rigging and texturing classes. I'm using jason chan's picture of the male and female orc as reference. http://www.jasonchanart.com/gallery/2005/fanart/orcs_big.jpg i wanted to acheive the ability to model from an image…
hey guys, i'm new to this, and dear lord is learning good ethics stressful. i've been looking at a lot of face models which are considered to be "properly looped"...but there are thousands of variations within what's considered good work. so, i just scanned for edge loops that seemed to be present in all of them, and then…
Hi. I'm looking into learning Substance designer coming from Quixel Suite. I have a few questions before beginning. 1. What workflow is the best? I see a lot of people using purely SD when creating their tileable textures rather than doing the "highpoly - bake - texture workflow". 2. Are substances re-usable on different…
Lately I have been stuck in a complete rut in terms of design ability, it seems like everything I try to draw or concept just comes out completely terrible and I am dissatisfied with my work in every way. I'm trying to make this leg seem more interesting but everything I try just looks like some two year old tacked some…
hey guys, posting this up because I think I'm stuck or there's no more optimization to make on it, but wanted some input. Currently the outside and inside faces of the wheels are not using square opacity, as we don't know if mobile devices will be able to draw that much overlapping opacity yet... we're supposed to be doing…
Driver side window was completely smashed in. They didn't take anything except for everything in the center console - which was a few mix-tape CD's. I don't get this though as my iPod, insurance papers, and disc player were still in the glove compartment. I'm guessing it was some crack-head looking for a few dollars to…
So I feel like a big thanks to this community is in order. Being only months away from graduating, I am not the least bit stressed about my portfolio, entering the work world or anything else, and this is 100% due to Polycount and its community. Without saying too much, I can say I have just recently landed some freelance…
Triangles aren't bad. They don't tend to subdivide well in some standard sub-d algorithms. They can cause odd topological distortions, which is why people go to great lengths to avoid them in their base meshes for high poly sculpting. If you're using sculptris or 3dCoat this is also a non-issue, as sculptris uses a…