Hey, so I've been working on a new character and really wanted to approach the hair in a more realistic way. I came across this tutorial snapshot (https://cdnb1.artstation.com/p/assets/images/images/000/790/585/large/danilo-athayde-hair-breakdown-comp.jpg?1443930280) which mentioned a hair solution plugin called Ornatrix…
Im playing with scan objects in zbrush. My current workflow consist of: 1) Bringing the original hi poly scan of an object (lets say of around 2-10 milion polys) to zbrush via obj, 2) then apply Zremesh with the goal of getting something below or at worst around 10 000 polys. (i need the base subdivide level to be low…
Literally giving me a headache! I just grabbed the october beta, and just installed new nvidia drivers for my card. 3d Vision is working normally for games and whatnot, but I'm having some problems with UDK. I know UDK is supposed to be supporting it now, but only in full screen and not in the editor? Unfortunately for…
To really get into Animation, I need to practice a lot. I had been working on a small animated short which obviously wasn't turning out great due to my lack of practice (I have already made 4 animations before - can be found on the channel below). I decided to discontinue it and build my skills before doing anything like…
Greetings, In order to maintain or aim for,a high standard in UDK, we need a new Anatomie for the Models and a Better Resolution for the textures. it will also boost your project.either it´s for your game or just for a demo reel.…
Hey all the team at Dekogon has been hard at work on a bunch of new exciting content we recently released. Here are some of the projects we have been working on! Here is the High school Gym we recently completed More here: https://www.artstation.com/artwork/nQAOYe https://vimeo.com/411337010
Good morning Polycounters and Polycountees!!! I have been making a series of posts over on Reddit regarding the Workshop. I'm looking to generate content and renewed interest for anyone that wants to join in Workshop collaboration for the official Spring Call to Arms; I posted yesterday in the Workshop Collab thread as…
Hi all, Here is a microtalk with Info on what to do at GDC2020 for networking, job hunting, game pitching and so on. It also has some basic insider info learned over the years, watch it now: https://www.youtube.com/watch?v=-VLjtU6-Sas