Hi So this morning im having a few issues with my mesh in Quxiel 3DO. So basically ive triangulated my mesh etc and then bought it into Quxiel 3DO and im still getting these black artifacts some of them in places that make no sense as i can see there is a perfectly good tri there. Any idea what could be going wrong or what…
This is probably something minor, but I can't seem to change the layer order. I can't drag layers. I can't find the option for moving them up or down either. After PS Restart, Drag Works again. I don't know what caused it. I turned on Use Graphics Processor and it works again. Maybe that's it. Or a restart helped.
Hi, my input maps & model are, to my knowledge, correct. But edges are not detected correctly: Sharp cavity mask: Sharp edges mask: I am using xnormal, normal map exported with default settings. Here are my input files: https://www.dropbox.com/s/gwb9iu5d4y7jxsp/DDO.zip?dl=0 Does anyone else have encountered this issue?
Does anyone have any further thoughts on this after lookinga t the mesh/UVs? Do you think re mapping the UVs better will solve it? Or is there a deeper problem, maybe with the mesh? (it was pro otimized, as mentioned earler) Thanks
(v2018) I have an editable spline that looks closed, and I can't find any openings. But when I select Spline level and click the spline, it says "(Open)". So, how would I go about finding the opening(s)?
Hi artists, i have received a model with udim's. I had to detach and reattach certain pieces for rigging. (its a robot) But by doing that, many uv shells start to overlap. What are the solutions of fixing this without rebaking and retexturing everything? Please some help, im a bit lost here
There is a bug in the painter making it not possible to undo or redo your actions while painting. Happens both in full shaded and quick edit painting. I'm pretty sure this wasn't an issue in the first version of 2.0 but i'm not 100% sure since i didn't use it that much. Thanks.
Please I need help. How to update layers from 3Do? In dDo I\m creating Smart Materials, then I flatten em. - Adding Color Paint Layer - in 3Do Editing Color Layer, Brushes etc, everything is fine - But if I'm closing 3Do window, no changes applied to that Paint Layer I created and all paintings I made earlier is gone. So…