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https://polycount.com/discussion/237047/the-brawl²-tournament

SOLVED: DDO edge / cavity problem

Hi, my input maps & model are, to my knowledge, correct. But edges are not detected correctly:

Sharp cavity mask:
Pdpw4VG.png

Sharp edges mask:
OljJNNp.png

I am using xnormal, normal map exported with default settings.

Here are my input files:
https://www.dropbox.com/s/gwb9iu5d4y7jxsp/DDO.zip?dl=0

Does anyone else have encountered this issue?

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