I’m a huge fan of big trouble in little china. Would anyone be interested in making a game based on the lore. I’m a no name artist and I would like to gatherer a group of individuals that would like to make something cool. In doing an honor to our past you will collect an honor to our future in media. Love you all -Bus My…
http://www.wired.com/politics/security/commentary/securitymatters/2007/10/securitymatters_1004 "In soviet Russia, computer uses you!" Stop clicking weird links and opening unexpected attachments you silly silly humans. Seriously, though thats some freaky stuff.
Hi everyone, Working on a new character design painting and just wanted to start getting some eyes on it in the early stages. One of my areas of particular focus in this piece will be improving on my use and painting of textures. I will be updating this thread with progress so any other critique is also encouraged and…
For fun and for practice I decided to design and build an ax, like the ax's for the Darksiders II weapon competition. I didn't make the deadline to submit my work, but I'm still going to do my best to finish it this week. So far I have about a 70% complete concept. I should be making updates this week, showing the…
I'm working with multiple layers on a reptile creature. currently I laid down a base layer of scales, on it's own layer. Then I created a seperate layer with some variation. As soon as I stop recording that new layer, the previous layer becomes "empty" and all I see is the current layer. If you hover over the layer on the…
Some year ago I send to SESI topic in which I asked couple questions to which couple guys from here answered. After that they hired Community guy (which I found strange that he is not participating in this topic yet) and made Houdini Engine free (at least for Indies) which was also suggested in that topic. Also on Odforce…
Hey, I was having this issue as well where suddenly it seemed like all my subtools in one specific ztl. file had changed scale. My problem was the values in "Export" under the "Tool" palette had it's values reset. Luckily I could go back to an older version of the ztl. and copy over those random values. Not sure where…
Senior Programmer Ghostly Studios is a rapidly growing independent development studio dedicated to building quality online and social games with an incredibly strong community. We are looking for a senior programmer to take on a leadership role within our growing studio on several upcoming projects in varying scale. The…
Codename is an independent game label. As such, Codename supports and nurtures independent game designers and provides a development environment that excels at delivering interesting, unique games. Codename provides a space for experimentation, where the label’s small-teams and individuals explore their ideas about game…