Just wondering if the PB's are broken in newer versions? For instance, with a default leak/heavy leak brush it's behaving as if the global wind X=-1, so that the particles always fall about 45 degrees screen right no matter what. Obviously global wind XYZ is set to zero as I'm testing on default presets. Last time I used…
Hey guys, I'm currently texturing a shotgun I modelled and notice there are white outlines around the baked floating geometry: I baked all the maps in Marmoset at 4096 and the outlines show up in both Substance and Marmoset so I don't think they are going to go away. I applied the same material ID to the outer area(gray)…
Hi! Blender 2.8 stable. Win 10 Liquid inside a glass is throwing strange artifacts. Its an Evee render with a standard HDRI. Deleted the bottle but the problem remained. Increading the geometry vertically also had little effect besides raising and lowering the artifact. Any ideas appreciated. Cheers
Hey everyone, hope all is going well! This is a first for me once again: the UV lines of the triangulated model are showing on the textures. I'm curious as to what I've done wrong this time. It doesn't seem to show up everywhere, just on the pants and the (not pictured) shirt sleeves. Thanks, and take care!
Hey, I'm new to Ddo, I'm used to Mudbox where I just paint over to hide the seam of the UV cut. But in Ddo I don't understand how to do that since it works differently. I read on this forum that there was a Seam Terminator to blur it out or something but I can't find it. thanks
Hello guys i know the basics of animation in 3ds max, recently i made a fps hand with a gun and did all the animation, one thing that has been bugging me and i couldn't find in any tutorial is that how can i instantiate certain things, in my case the magazine of my gun i want to throw it away and put another one in my gun.…
guys I am getting some problem when baking in Substance Designer. this was just a simple plane following one tutorial online. this was just a 2 tris plane nothing special and just a normal square UV the high poly has their own material color. grass_low - which is the where the material will hit on grass_high - the high…
Ever since the last update, the Suite does not run. The little app with the buttons to launch ndo/3do is not there. When I click on the Suite in the task bar, it opens photoshop but nothing else. When I try to manually run ddo.exe it just crashes. I tried uninstalling the suite, but that just made it go away from the…
Quick question: If I am unfortunately stuck with ZBC 2018 for now, is there any other way to zoom the canvas without hold ctrl + opt + right mouse button? ZBC 2018 lack the zoom in/out buttons in document menu hence I cannot re-bind them to something else. It's annoying having to hold 3 button to zoom.