Hi everybody, my name is Rico, I'm currently a game student at Gnomon school. This is my first game UE4 environment, I will be very appreciated if you can give me any feedback/critics on it, my goal is to put it to my portfolio, and I still have 6 months to polish it. The story of the environment is about how do the robot…
Greetings, I had a quick question about albedo and roughness maps for UE4. Ive read all about the pbr workflow on the mormaset site and other useful tutorials, knowing that the albedo is basically a diffuse without the AO light information added, I cant wrap my head around using the real world color value chart provided on…
On its final mission before being sent to scrap, the work to be done by the 50 year old repair ship known to its crew affectionately as "The Rust Bucket" has come to a halt due to a malfunction of one of its extendable pumps. As a vessel designed to service the largest and most profitable space-born structures, no time may…
Hi all! I got some advice recently to try documenting my projects on a forum to help stay motivated to finish them, so I'm trying that out! This scene that was originally done as an art test (I got permission to post) and I've decided I want to try and push it further to be a proper portfolio piece. More photos on my…
Hi guys I'd love to get your opinions on some work I've done recently for a 6 week project on my Games Art MA. I am studying at Escape Studios in London and the development time for this project included my first introduction to Zbrush and Substance Painter. As my basis I chose a pizza franchise that is based here in…
Hi guys, first real post here, been a member for a while but spent most of the time lurking. So I've got this problem in UE4, using the rolling ball template I've made a 4cm high rolling ball and adjusted the blueprint to make it in to a 3rd person camera. When the character jumps however, the camera will clip through the…
Hey there, I've started a fountain scene within UE4, and you can find the linked 2D thread here if you want to know more about the project. Now that most of my normal maps are baked and ready, I'm entering the mighty Complex Shaders Realm. I'm not yet very well equipped to deal with the challenges ahead so it'll be fun!…
Hey guys! I'm a third year environment artist studying at Teesside Uni and for my final year project I recreated the Rec room from the movie Alien within UE4. My work on this for my handin is completed now but I have a expo coming up in a few weeks where I'd like to show it off and I wondered if you guys had any…
Hi everyone, this is the first time I post my work in Polycount! Recently Ive finished my final year project for my Bachelor in Computer Games Design, here at Teesside University, and I would like to share it with you. The project consist in a playable UE4 environment set in an underground Victorian brothel, and it takes…
Hello, I'm currently producing a landscape for a folio piece, and i've been following this tutorial youtube.com/watch?v=NAJhppttJgI&t=523s whilst incorporating my own knowledge and techniques from other videos etc. The issue i'm having is although i've produced my own advanced landscape material and it paints effectively…