I'd love to get your opinions on some work I've done recently for a 6 week project on my Games Art MA. I am studying at Escape Studios in London and the development time for this project included my first introduction to Zbrush and Substance Painter. As my basis I chose a pizza franchise that is based here in London and tried to replicate the physical space in UE4. I'd really like to get some thoughts on how I could improve my lighting and materials and also any small things I might have missed (There are some things already that I would like to change but just didn't have the time e.g. building edges and rubble below the road)
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