All I know is that every time I have to use a computer with an ATI card I run into some stupid, annoying little problem. Not major things like the card breaking down or overheating, or not supporting certain games. No, it's always "doesn't remember your gamma settings" or "screws with the depth sorting in a 3D app" or some…
IMO the typical metallic workflow in games just not physically accurate enough for certain kinds of material features. Especially grainy materials which may include shiny grains of sharp shape. Those that are not exactly micro surface imperfections roughness is representing but not big enough to take more than single…
Update: From feedback from Ged :) First time posting! This is my first environment I've ever done with my own assets (aside from some basic ones learning the software) and am trying to build out a portfolio so I can get my first job in the game industry. This took about 2.5 weeks and except for the foliage and rocks,…
Hello i cannot suddenly launch 3ds max 2012, i have more versions of max installed and they all launch (start) ok. But the one i use mainly, 3ds max 2012 version (on windows 7 64 bit system) will not start. It used to be ok, suddenly it cannot launch. In task manager on windows it stops loading into ram at aproximately 230…
Meranth Executioner's Blade. A sword for Sven created by Valve. Wiki's link Dota 2 Character Art Guide Dota 2 Character Color Texture Guide Dota 2 Character Shader Masks Guide Polycount Wiki Polycount Dota 2 Google Hangouts Thread Tutorials, Guides and Resources for Dota 2 Workshop Thread…
Hi, could I get some thoughts from more experience people here? I have a 2.5 year old G73W Asus that I'm considering selling to get some money for buying a new N-series from the same company. The G73 has been having serious crashing problems for the past couple months, and has to be formatted two times already. It doesn't…
I am at a lost here, I am texturing a floor medallion using a 45 degree slice that is duplicated around its pivot to create the medallion. The issue is the normal map, each slice shades differently. I need it to shade all the same, after combining all the slices and welding vertices, soften/harden edges. Any ideas how to…
Hey Polycounter friends: It's been waaaayy too long since I've posted here...I'm one of those polycounters that has "gone indie" over the last few years. I figured I should plug something I've been working on and get some thoughts. Over the last 2.5 years I've been codeveloping with Grip Digital a followup to Tower of Guns…
Hello Polycount, I'm looking for some general critique on my portfolio. It's a 3D and 2D (separated of course). petescott.artstation.com or https://www.artstation.com/petescott I would really like to work with 3D modelling, perhaps with hard surface and vehicle modelling. I get to do some modelling in my current job…
Thank you, @iam717 ! We will see how far I can push it. :) In the meantime I had an other idea and made a "quick" test. Do you guys remember those car card games? I printed out a bunch of train cards. From the 3D printing project I have a ton of renders to use, I collected their data long time ago, so all it took to throw…