Hello everyone and thanks for all the previous comments and support! Just wanted to keep you updated about Cghub We are still working on the website, here are some notes on whats going on: 1) 3d models library increased to 920K+ assets so far B) (almost 1 million!) 2) The main issue we are currently facing is website SEO…
Hey Polycounters, I've been looking for someone to share, compete, work with and collab with making and complete unreal games in the range between 1-20 Gigabytes. I have an extensive unreal library and although I'm not looking for any specific Jam or Project I am looking for a specific person. I need someone that has some…
Well it ain't much yet, but here's what I got so far. I need to work a lot more on my high poly modeling so feel free to critique. This workshop should be very helpful.
Anyone pick this up? Releasing E3 week is tough. The game is really fun. Art is really great and the gameplay is polished a lot from part 1. I haven't messed with the UGC create a mission thing that much. Seems like you can do some nutty stuff with that though.