It's not always adding a value of .004 that solves it. With the other meshes it ranges between .001 and .008. With one I had to subtract .02 ! I'm baffled by all this, but having a workaround is still a huge thing for me! Thanks again @Obscura ! :)
Hi This is probably going to be a very stupid question, but is there a way to bake a displacement map without actually displacing the mesh? I have a displacement map as an input in Marmoset that needs to be baked to a new UV map. Basically I'm baking low poly to low poly because Blender keeps crashing when trying to bake…
Hello everyone. I am trying to install and run the Quixel Suite for the first time. It installs without at hitch and when I launch the suite the little widget box with the icons for the different apps opens and the first time I try to run nDo I get this error box that doesn't go away after hitting ok. Then after killing…
I created a pose with a 3D object in clip studios paint. When I create a new layer to draw over it, this grid appears and only allows me to make horizontal and vertical brush strokes. How do I turn it off?
Hi Guys, I am just about to start texturing a hard surface model I've been working on. All quads with good topology etc. I have layed out all uv's with no stretching of compression. If you see render attached from quixel I'm getting these lines on model. There isn't uv seams anywhere near these areas. I've checked normal's…
Hi, I have some question about uv here. I wanna make the uv same as the camera show and not overlaping So I cuts the uv edge and try to maintain the shape same as object and no overlap like this. But when I use checker to check the texture is stretch too much, is anyone have some idea how to fix? Btw, I'm using Maya.
Hello, In Max I can bake a texture using projection with normal maps applied on the Hgh poly material. When baked the low poly receive the same normal map as the high poly. Is it possible to do the same in marmoset? If my HP mesh have a mateial with Normal map, it doesn't bake on the LP mesh. Sorry but I'm french and it's…
When I need to reimport the mesh the material doesn't show on the mesh anymore. It just shows the default white material. Can anyone else confirm that this is a bug or do I need to do something else to get it to work? I've also tried rerendering the project and I've tried on a few different projects with the same result.…
I've just started using ddo, so I apologize if the answer is really obvious. I'm using an obj that is made up of a few parts. When I first load it and set up materials, everything is great, and I can select the different groups within the obj. However, when I save and then reopen the project the section of the UI that…
Hi i am looking for links so i can download the legacy versions of Ndo and Ddo as i'm having to many issues happening with the Suite. I found the legacy versions to be more complete then what the current state of the suite is. Since Quixel have removed the links from there site i am unable to find the versions. Also i want…