Hey guys, been following this site for quite some time.. finally decided it was time to post some of my work and get some good C&C. I'm finishing up my last semester and trying to finish up this environment for my demo reel. Started off this project a little late, decided halfway through my semester to change my concept..…
beefaroni: Thanks for your reply! Tinting the bottom of grass brown is a very good idea! Just did that and it helps a lot! Thanks! :) Sweetangel0467: Thanks! Yeah I'm definitely going to populate the tree trunks and roots with some moss and lichen to make them look better! :) Thank you! I originally didn't wanted to make…
Hi everyone Have you ever wanted
to create your own foliage assets from scratch but you realized that you didn’t
have a chance to spend enough time on it? This forest pack will help you to
speed up the process of adding foliage to your environments. It includes over 40 different types of assets like trees, plants, rocks…
Hey guys, this is my first post here. I am a junior at College studying Game Art and Design. We just finished our final in 3D for this semester. It was a 5 week project where we were supposed to create a 3d space based on concepts we did in our Drawing for Game Art class. The concepts were supposed to be seeded by a…
Current Progress: Original Post: I've been wanting to improve my skills in creating vegetation for some time now. I found these Palm tree forest photographs taken from Thailand. I really like the lighting and the simplicity of this scene, so I decided that it would be a great vegetation study to recreate this scene in UE4.…
And It's finished! Arstation link https://www.youtube.com/watch?v=6xeFsIaQB_I&feature=youtu.be First Post Really liked working on this one, took a bit long to finish it but learnt a lot from it - mainly foliage and Unreal related. Block in of a scene I've been working on for about a week on and off, also my first foray…
We need a demo to show the immersive nature of virtual reality to potential investors as most people have never even tried on an Oculus Rift headset. The demo just needs to allow the player to stand in the middle of a 2-meter-wide bicycle style path that winds through a richly detailed forest with beautiful lighting.…
Hey guys, I'm working on a small Forest Maze Map for a Prototype of an Action-RPG Game for iOS. The "planned" format is similar to Zelda's or Dark Soul's mechanics. I'm currently focusing on creating the enemies and AI, I did create a simple draft for the code that you see being used in the videos (First one is a very…
Hi guys, wanted to showcase our Cinematic Trailer here: https://www.youtube.com/watch?v=28nTfqTQ16I Open to feedback, suggestions and all of that stuff We'll soon be releasing our next one, hope to be showing that here, too. Challenges for this have been creating a believable, realistic looking environment while relying a…
I don't post often, but I'd like to have a go at tracking my progress while creating an environment. I've been considering a Mushroom/Coral forest scene for quite some time now, and I'm getting to the point where I've got to get some real planning before jumping in. I'll be doing this in UDK. Probably start Zbrushing some…