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Small Forest Map - Mobile version using UDK... not UE4 :(

Hey guys, I'm working on a small Forest Maze Map for a Prototype of an Action-RPG Game for iOS. The "planned" format is similar to Zelda's or Dark Soul's mechanics. I'm currently focusing on creating the enemies and AI, I did create a simple draft for the code that you see being used in the videos (First one is a very rough draft).
[ame="http://www.youtube.com/watch?v=mPmGgvW6SHg"]BarrelRoll and Ragdoll Test - YouTube[/ame]
[ame="http://www.youtube.com/watch?v=jUFFu-5OUpE"]Barrel Roll and Lighting/Shadow Cleanup. - YouTube[/ame]
[ame="http://www.youtube.com/watch?v=IPoBaM5ff0M"]UDK's Zero TimeDilation - YouTube[/ame]

Here are some screenshots from the editor for the map that I'm working on. Will make it smaller for the Demo.

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I'm willing to listen to all Feedback, Thanks.
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