Hello everyone I am new to the forum. my name is Jan I am from the netherlands and I picked up modeling again recently. I am trying to model a character for "gaming purposes" and I ran into some problems with converting the model from 3ds max to mudbox. I made some triangles in my model to keep the polycount a little lower…
Hi, I'm new here. I registered after a friend suggested polycount as a way to learn and grow in both 2D and 3D. I'm currently taking a class to really start doing characters in 3D, so I'm sure I'll be posting a lotta stuff over there too as the semester really gets going. But today I'd love some feedback on ways to…
We are looking for a character modeler. The project is a Zombie Survival MMORPG. I am not the team manager and the game is not my idea. Here is the game design document if you are interested: https://www.dropbox.com/s/0owpazeyj50bp5b/Game%20Design%20Document.docx We already have several team members, myself included. This…
Hey there, I'm learning 3d as a passion and this is my first thread in polycount. My aim is basically to remember 3d techniques that I learned last years, that's why I decided to make this simple object : a Soda Machine. This is my fat ugly sketches :poly124: : This is as far the final model : I unwrapped the model and…
Hi everyone! This is my first post here at Polycount. My name is Daniel and I am currently attending the 3d graphics program at the school futuregames academy in Stockholm Sweden. My education is coming to an end and it is soon time for our internship period. This is my first real 3D education and this is my portfolio that…
Hey there, I'm Tristamus (Antonio Aiello). I'm a Level Design / 3D Environment focused artist! I'm about to graduate from ILIA - Chicago... Take a look at my website and portfolio and see for yourself! Go to the "Gallery" section. I also am aware that I still need to add Polycounts to my work, as there is none yet. I would…
Hello everyone! :blush: I haven't been around Polycount since 2015, but now I'm back! (late 2018) My goal with this sketchbook is to post everything I do, just for the sake of posting. So it might be a mess :smiley: I want to develop my skills as an 3D artist and 2D doodler and hoping that having this thread will motivate…
Hey Polycount, My 3ds max has ben working perfectly and for some reason now the scale tool in the UWV unwrap doesnt constrain the proportions anymore which is a pain in the ass. You have to have ninja like accuracy to drag it in a perfect diagonal line which sucks haha. I have tried looking for some tick boxes regarding…
Hey there, I'm currently building up my portfolio. So I thought it might be the time to start a thread on Polycount, hopefully get some feedback on my work and grow on my pieces. The first one is a single camera 3D-scan of my girlfrind. Her expression is due to the overcast lighting conditions. (thanks for your patience <3…
Hello Polycount, I'm a 3D Character/Environment artist and I have currently finished several projects and I am seeking for new opportunities and work. I have experience working for studios such as Sony, EA, Zynga and as well as other indie studios and 3d Print studios. For more info you may view my online portfolio at…