hey polycount. Here is my most recent character WIP (still lots of untouched pieces obv). I'm about 12 hours into the sculpt and I will update with progress. I'm trying to get this guy portfolio ready (game rez, textured) by GDC. Any and all of your valuable feedback is greatly appreciated! some of my sub-conscious…
Hello everyone, This is Gia, she is a personal project that I've been working on during my free time. The renders below are from keyshot and the sculpt and the pose (transpose master) were done in Zbrush. I plan on posting all my WIP here until she is finish with textures and in a marmoset 2. I hope you like her so far and…
Hi there ! It's been a long time since I've posted something on PC ! Here's my current WIP. She's some kind of space soldier. I'm prety happy with her so far, but I need some constructive criticism on what I should improve, modify or tweak to make her better. I'm working on some gear for her too, but nothing I'm happy with…
Latest Progress: Start of WIP Thread: Starting a thread on my next character. It's been a while since I've posted here so this should be fun My intention with this character is to become more comfortable with the hair plane workflow, to incorporate marvelous designer into my process, and to improve the quality of my…
First time posting a WIP thread here, but I have been working on some assets for an apartment scene. Trying to achieve a "lived in" look with everything. I am using Substance Designer 5 to procedurally generate all of my textures. Ceiling Pendant Lamp Lamps and first pass of table inside UE4 ...and second pass of table…
This is a WIP for a modelling comp i'm entering. This is my first serious attempt at Maya after using Max for the past two-and-a-half years, which i think is the main reaason it's taken me some time to do the model and also for the quality, whih i am not entirly happy with. It does however have to be done by the deadline,…
it's looking good for now and i know it's still in WIP, but the face is turning my smile into a slanted mouth look and it's hurts. I'd revisit the face and try and get it like your concept you have. Then again, it's still WIP and your bouncing around to different parts but try and touch that face up and it'll be win.
Hi all, First real crack at a head sculpt and with realtime render in marmoset. https://i.imgur.com/AHX6moJ.jpg Fiber hair is definitely WIP needs a lot more variation etc, but anything else you think please let me know I'll be interested. :)