hey polycount. Here is my most recent character WIP (still lots of untouched pieces obv). I'm about 12 hours into the sculpt and I will update with progress. I'm trying to get this guy portfolio ready (game rez, textured) by GDC. Any and all of your valuable feedback is greatly appreciated!
some of my sub-conscious inspiration include believerdecievers' barbarian, Fabricio Moraes' Heavenly Warrior. you know, just other people's stupidly amazing art.
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I'm trying to pull of a stylized look (big hands, small head etc) but based on your feedback I'm missing the mark lol. Thoughts on how to fix it?
maybe still an inch or two too long.