Hey everyone I've been sculpting a model of an old/aged man which I reckon it's time I post up here for some crits and feedback ^_^. My first attempt at sculpting a character and human anatomy and given the age range I went for it did throw up a few difficulties. I'm going for a 70+ character bulky not necessarily toned.…
Hey everyone, I recently finished modelling and texturing an old building model based on this real world building: http://www.flickr.com/photos/9213636...n/photostream/ So far, its only been rendered in Maya, but I'm planning on taking it into UDK or Marmoset. Let me know what you guys think. Which rendering engine could I…
I was digging through some old ZBrush files and discovered that all of the ones created before a certain point which appears to be around December 2009 are corrupted when viewed in the current version (4R7) of the software. Models created shortly after this seem to still work as they should. I'm wondering whether anyone…
Hi! I would really appreciate any critique on this project on how to improve it. I was going for a fancy study in a old manor at night time. The camera angles are not final, just wanted to get overall pictures of the room. I am mostly struggling with composition and lighting, I want the place to feel lived in but still…
Here's some art I did for the recently released game The Old City: Leviathan. Unfortunately a lot of the stuff had to be rushed, but it was a really fun ride.
Hello, I urgently need to download the old Quixel Suite release 1.8 with no patch. I can't use the updater to install a 2.0 and then roll back to 1.8, the computer is on an isolated network and can't access Internet. Quixel guys, you really need to provide an official dowload page of old releases... if it exists, I can't…
Hello again counters! I'm working on an old 40's fridge for my finals department at school. I was not given a poly budget so I had a few questions: 1. What is an appropriate poly count for an asset like this? I was thinking somewhere around 1k-1.5k tris (is that way off?) 2. Is it appropriate to use an alpha on the shelves…
Hi there, I'm working on this old and damaged room, it's only a WIP, but it would be to me really useful got some feedback from your, so what do you think ? Thx a lot, Mates.
Just a bit more modeling and texturing practice. This time an old American Family brand kitchen scale. Modeled in 3D Max 2017 and textured/rendered in Substance Painter 2/Iray. Recreated dial in Photoshop. Total poly count 30,000. Thanks for looking! Daf
Hey all, I'm getting in my first real attempt at hand painting textures, and so created this stylized old church. While I definitely feel my texturing can use the most help, if anyone has any feedback on the scene itself, I'd be happy to hear it!