Hey everyone,
I recently finished modelling and texturing an old building model based on this real world building:
http://www.flickr.com/photos/9213636...n/photostream/
So far, its only been rendered in Maya, but I'm planning on taking it into UDK or Marmoset.
Let me know what you guys think. Which rendering engine could I make this look better in? Right now I think its looking rather bland and could be spiced up a bit more.
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Here are the texture maps: