Hi guys! It's been a while and I'd love to share one of the 40 game characters I did for an upcoming adventure puzzle at NineZyme. There are more shots, WIPs and video turnarounds on my Artstation (link) I was responsible for the design, 2D concept and 3D modeling of this character from start to finish: She is about 20K…
I need a recommendation for a 3d application for sculptural artistic projects aimed at 3d printing. The manner in which I work is to create pretty straight and smooth tubular shapes (full tube – not hollow. Not a pipe) which I then proceed to manipulate by twisting into intricate contortions. (Please see illustration…
Hello, Polycount! I am a 3d generalist with a huge love to machines and anime. I also draw sometimes. I would like to improve things that I make and hopefully contribute to growth of community as well by sharing obscure knowledge.
We are looking for an exeprienced 3D Artist to help us with the creation of characaters, and animating them for our Unity project. We are working on a city builder / colony sim project, Viking theme inspired, and would need Viking like characters for it. We already have the world built, with many buildings and the whole…
miauu's Manage Links is updated to version 1.6.2 Changelog: When the old SKP importer is not installed the "Use only old SKP importer in 3ds Max 2022+" will always be OFF
Programming! ha! I started to study programming, my first year as a student doing Fullstack. A lot of work. Not that much different from being a 3D artist. Creative work. But fun. Where that might take me? Who knows! Just enjoying the ride!
Hello, I am Hector, I am available and looking for remote work or available for relocation. I am a concept artist specialized in sci fi design I also make other types of designs with more than 4 years of experience as a freelancer. I have also worked full time in an indie video game company. Skills• creation of characters,…
Hey guys, I'm currently trying to blockout a level for a game in 3ds max so I'm trying to make the walls and stuff as modular as possible for re-use. Hours in I realized that the vertex snapping isn't working as it should. Can someone help me figure out what the problem is? Also what would be the best max grid/snap…