Hey there, I'm Nora the animator of Bismo & Plom. First of all thanks for the feedback! :) All animations are created in Maya LT: I use human IK for the basics and some additional bones on the belly and the head curl to create the jiggly feeling. I didn't use any modifiers on these animations, it's all bones only. Does…
Are you passionate about video games? Do you want to keep progressing in an exciting, young and dynamic environment? Gameloft is currently seeking talented 3D Animators to join our mobile and console teams at our new Toronto studio. Gameloft is an international developer and publisher of video games for mobile phones and…
3D Rigger / Animator Needed We're building a game for which we need a six characters rigged and animated. Three will be made and ready for rigging / animating between now and February. Then, after a month or two during which we will be securing additional funding there will be three more to rig and animate. Currently we've…
Hello, I am not an expert animator, nor I am 100% sure about how a game animator portfolio should be. But there are my thoughts: -Your website looks clean and nice. Easy to navegate and simple. A bit too simple... :poly124: I didn´t find any information about who you are...what you have been doing. A resume or a short…
What are some things you guys do in the Polish stage to add more physicality to your animations? When I finish an animation it looks good but when I look at Adam Turnbull or Richard Lico's animations, there's something there that I can't seem to figure out.
Is it Possible? I have animation on two joints (Hips and Pelvis). I want to move animation of Hips Joint to pelvis joint so that all the transformations on Hips and Pelvis will stick to Pelvis and I am able to delete Hips joint but final animation remains same.
I'm making an animation chunk for my character in 3DS Max. I'm in autokey mode. I just finished my idle animations at frame 30 and jumped ahead 10 frames to get started on my running animation. Here's the issue: When I transform make any change to my rig, it messes up the whole animation. It makes the entire animation from…
Sup! Nice to see another user on PC trying out animation! god knows we see enough T-poses up in this bish..:poly127: I have not read through Vig's reply yet, but I'm sure its awesome and I'll give it a read tomorrow, so he might have said what I am about to say (how little it very well may be..). I'm not going to read into…
TECHNICAL ANIMATOR A high profile video game company in San Diego is looking for a Technical Animator to come aboard to work on a real-time interactive 3D demo application for the PS3. You would be working just minutes from SoCal's world famous beaches on a sprawling tech campus. As an animator you'll be using cutting edge…
Hey, me and a friend have worked with an animation film for two to three months now. I've made three animations to the movie and need help with feedback. Before I began the task I had very little experience in animation, so I'm reasonably new to animation. I have created a survey that I wish you would take The reason why I…