Is it Possible?
I have animation on two joints (Hips and Pelvis). I want to move animation of Hips Joint to pelvis joint so that all the transformations on Hips and Pelvis will stick to Pelvis and I am able to delete Hips joint but final animation remains same.
Replies
In the command panel window, go in "Motion" and in "Selection level" trajectories.
Select the object you want to bake animation, configure time, number of keys and collapse.