This is a pirate ship storage environment I'm working on for my portfolio. There are still texture errors here and there and the lighting is questionable, but it's coming along. This is my first real post here on Polycount so apologies if anything came out wrong.
Hello, I am currently modeling a pirate chracter in which I would like to soon rig. I believe I am very close, I was just wondering if I could get a critique on the design as well as topology before I start Rigging. Thank you!
http://www.shacknews.com/onearticle.x/59347 Like Napster before it, torrent site The Pirate Bay--notorious for its use as a hub for online piracy--has been acquired by a legitimate company, and its traffic will now be leveraged to sell legitimate content. Internet cafe company Global Gaming Factory paid $7.8 million for…
Hi, I'm working on making a pirate character for a university project. Any help is appreciated. You can probably ignore the feet, they are not done at all. Also the hands are a little broken right now. My inspiration board Thanks! :smile:
The team has shuffled it's priorities and the play mat is on the back burner while a few other higher priority fires are put out. First up is the design for Dice of Pirates aluminum, altoids-style, carrying tin. The general theme of DoP that I've been pushing is pirates being the punk rocks of the sea, so everything gets a…
Here is the story, http://www.shacknews.com/onearticle.x/58213 First off they made the mistake of not having a demo. No demo means that people are a little more likely to just download the full game. With that said that's still an insanely high percentage for pirates to bought copy's. So what would you do about it if it…
Hi all :blush: , in this Topic i want to post my Progress on my Pirate Cave Environment. Why a Pirate Cave ? I found this Picture and i wanted to recreate something in this Environment. Maybe not a 100% Copy of the Picture, but similar to this. I always was interested in creating Plants and Rocks in Games (that was one…
Lighting for the pirate ship, shrine and mine tunnels! Some of them are still in progress tho. I will be adding torches and fire around the pirate ship. Any feedback will be appreciated!
Hey guys, I could use some help with my textures for my pirate house. This is for a uni project. Any suggestions on how to make the textures pop? Or make the whole thing actually look good :( It only has a diffuse texture so far and although it kind of looks like the concept I feel like it lacks something... So yea if…