I can identify with a lot of what you describe - I'm sure many other people on here can too. After many years of living with low impulse control and literally no patience I have established the following two things... - Beating your face against a problem for hours without a break rarely results in a well solved problem. -…
Hi there, I am currently fnishing of my degree [Bsc)Computer Games Design], I am using 3Ds max [Been using it for about 2 1/2 years now] and Vray [which i have learnt in the last month]. I am trying to create a scene of a decaded american west coast city bit like 'I am Legend'. Here are some incroments of the scene. I used…
Ah yeah, I understand what you mean about the backface selection stuff now, yeah that can get a bit annoying. You should try Lightwave, it's got an awesome feature where it will select verts BEHIND THE CAMERA (verts that aren't even on the screen). I say awesome feature I mean annoying as hell piece of crap However, you…
G'day All, It's been a few years since I've had time to spend to sit down and expand my knowledge in 3d Art, and even though I would doodle every now and then (spend an hour or two modelling something, for example), I hadn't really grown my knowledge from what it was in 2008. So I've spend the last couple of days just…
Hi Every one... My name is Vikas Jain from India. I am a professional 3d artist and Over 5 years providing my best services to industry.I have worked for both industry gaming and E-Learning but now I am working as a full time freelancer. I have good experince in character, props, environmental, vehicle modeling,…
Hello! For some background: I'm a student (recently turned 15 years old) in Ontario who just joined high school grade 9 nearly 6 months ago. After just becoming really fascinated by Artstation work, I decided, about 8 months ago, that I wanted to work to become a professional artist (currently interested in both 2D and 3D)…
Hey Polycount! I am back and I need your help more then ever! Unlike prior posts of mine, I today approach you fine people with an unfinished character to ask for your guidance. This project started out as part of the previous Character Art Challenge (check it out if you are interested in this character's journey) and is…
Hello everyone, When baking in Marmoset Toolbag, diagonal shading artifacts appear on the surface. It seems to be a triangulation issue, but I can't fix it. I made the model in Maya and baked it in Marmoset. What I've already tried: Triangulating the mesh before export. Checking Smoothing Groups / Hard Edges (soft edges on…
Dear Everyone, we are looking for 2D/3D artists that can help us create and refine the second part of our Left4Dead 2 campaign set in pripyat, the reactor, and the wastelands in between. Who are we Currently we are 4 people from germany and the netherlands, working on finishing the first part of our 2 part campaign. This…
I think this is a really cool concept!, but it doesn't feel like gears of war, the bottom kinda feels like COG armor, and if thats the case i feel it should be more worn, especially if the armor is scavenged or if this former COG solder has been turned into a locust The top armor i feel is to clean and neat, it needs to be…